How To Download And Install Farming Valley + Lite on CurseForge Launcher

In this video, i show you how to download and install “Farming Valley” and “Farming Valley – Lite”. I already have made one a while back, but that was when the pack was on the Twitch Launcher. Now that it is on CurseForge Launcher, i decided to make a new one. Hopefully it helps some of you

CurseForge Launcher download link: https://curseforge.overwolf.com/ Java 64 bit: https://www.java.com/en/download/manual.jsp (Select “Windows Offline (64-bit)” if using Windows.

How To Download And Install Pokehaan Craft on CurseForge Launcher

In this video, i show you how to download and install my newest minecraft modpack “Pokehaan Craft”. I tryed making the video a little more in the roleplay style, i hope you like it.

CurseForge Launcher download link: https://curseforge.overwolf.com/ Java 64 bit: https://www.java.com/en/download/manual.jsp (Select “Windows Offline (64-bit)” if using Windows.

Amnesia – 1.1.2 Changelog

  • Removed Minoshroom randomness drop, as it could cause massive lag in mob farms.

Updated Forge-14.23.5.2855

  • Bug fixes

Updated aether-1.12.2-v1.5.3.1

– Mob spawnrates have been nerfed and also been made adjustable in the Aether config for modpack developers and any players who have issues with the spawnrates.
– Fixed some bugs with main menu text displaying weirdly with unicode fonts.
– Added Language button to the Aether Main Menu.
– Made all texts in the Aether translatable, assuming none were missed.
– Added partial Swedish language support.
– Added partial Polish language support.
– Updated translation credits.
– Tweaked mob spawnrates.
– Tweaked ore spawnrates
– Reworked Swet AI entirely.
– The Sun Spirit boss fight is a bit easier, with him now using multiple hitboxes similar to the Ender Dragon to make him easier to hit. Ice Crystals he spawns in the fight also no longer move vertically, so they’ll always move horizontally when being hit towards him.
– Phoenix Armor now degrades slower when in water or rain, to make that downside less punishing.
– Inebriation no longer damages armor.
– Inebriation code is now more solid and should no longer crash.
– The Accessory Menu can now be opened by default with “I”, this can be adjusted in Minecraft’s Controls settings. This offers a secondary way of accessing the menu in case another mod’s custom survival inventory prevents the Accessory Button from appearing.
– Added Reskillable compatibility to the Accessory Menu; if an item is added that the player does not have the requirements to use, it’ll be kicked out of its accessory slot.
– Accessories now have play equip sounds when equipped.
– Accessories now update properly during login.
– Fixed issues with the Accessory button’s offset relative to the Recipe Book sidebar.
– Fixed an issue with the Player’s health frequently duplicating from certain events after using Life Shards with other mods.
– Tweaked Aether Portal Frame item texture to be more accurate.
– Added better fluid handling for activating the Aether Portal, which should fix incompatibilities with modded buckets.
– Lowered cloud height to -5.
– Added config seasonal_christmas which makes Holiday Trees automatically generate during December and January. This is on by default, unlike christmas_time which generates them no matter what and is off by default.
– The OreDictionary entry “canHarvestAetherAmber” allows items to harvest Golden Amber from Golden Oak Trees. In the next Aether II update, certain Aether II tools will have this added to them, allowing them to harvest Aether I Golden Amber, however this is not yet implemented.
– Tinker’s Construct pickaxes now work properly on Sliders.
– Wearing an enchanted Elytra no longer makes the Crafting Guide button render as enchanted.
– Adjusted Aerbunny position during Elytra gliding.
– Fixed an issue with Parachute renders not following Elytra.
– Probably fixed a crash issue with the Aether’s containers.
– All Aether Portal sounds are now properly editable by Resource Packs.
– Floating Blocks now properly drop as an item when reaching the world height limit.
– Arrows now despawn after awhile when bouncing on Blue Aerclouds; before, they didn’t ever despawn.
– Quicksoil Glass no longer makes blocks render darker below it when against the ground.
– Backslashes are no longer used in the file paths of the generated Old Aether Textures resource pack, fixing an issue with it not generating on Mac.
– Added a new config in config/aether_dimensions which allows for registering new biomes to the Aether dimension. This is primarily intended for modpack developers, there are details on how to use it that are commented inside the folder’s generated config file.
– Right clicking the Cloud Staff while Cloud Minions are spawned can be used to despawn them if wanted. However, it should be noted that doing this and respawning them a lot will degrade the Cloud Staff’s durability quickly.
– Reduced spawning requirements for the Valkyrie Queen, this might fix the issue where they sometimes don’t spawn in the Silver Dungeon.

Updated Patchouli-1.0-23.6

* Backport: Subcategories are now listed on the right side when there are no pages in the current category
* Backport: Fix >4 subcategories overlapping on the left side
* Force sending some advancements that Triumph prevents from being synced

Updated itlt-1.12.2-1.0.3

  • Upgraded from ForgeGradle 2.3 to ForgeGradle 3.x
  • Updated Forge base and mappings
  • Backported 1.0.3 from 1.14.4 which in itself is a backport of 1.0.3 from 1.15.2 which is a backport of 1.0.3 from 1.16.x. So many backports!

Updated inventorypets-1.12-2.0.12

  • Fixed Illuminati Pet timer (once again), so that it works properly across dimensions or when changing world time (credit: JT122506)
  • Petrifier now works on Mooshroom (credit: skwii69)
  • Reduced overall damage boost from Cloud Pet 
  • Fixed bug where certain sounds like Dubstep and PacMan were heard server wide (credit: Futi63)
  • Fixed issue where Cloud Pet was causing flight to disable when held in regular inventory (credit: JT122506) 
  • Fixed update prompt to alert correct text with with correct version
  • Fixed conflict with Ice and Fire’s Wyrmroost Butterfly Leviathan and Cloud pet lightning (credit: Jacboy567)

Updated foamfix-0.10.11-1.12.2

  • Fixed multiple “ghost chunkloading” bugs across the 1.12.2 codebase, particularly involving Biomes o’ Plenty grass, but also vanilla farmland and modded fluids.
  • Minor code cleanup.

Updated EnderIO-1.12.2-5.2.66

  • Fixed config value being lazy-loaded, which runs into an error when joining a server

Updated CraftTweaker2-1.12-4.1.20.618

Updated tombstone-4.1.2-1.12.2

– texture compression (by Darkhax)
– fix the perk mastery of tablets (should work better to keep the “use left”)
– fix the order of player saves (.latest) for the command recovery
– anvil recipes for white decorative graves in JEI
– new item Grave Plate being the new way to engrave the tombs with anvil (decorative graves are no more engravable in anvil)
– config to allow to switch grave plate already set on decorative graves
– only skulls can be used to create decorative graves
– flatten the curve of knowledge level (the new points wil be directly available)
– always prevent to disenchant Tetra modular items
– good alignment players can pray on villager (and minecolonies citizens) to protect them from a future death
– client config to hide the shield particles on protected villagers
– config to set the points earned by protecting a villager
– sub command for tbknowledge to reset the ankh cooldown
– config to limit to use magic siphon on players
– better chinese translations (courtesy of Aikini)
– compat with Better Portals (teleportation)
– help in compatibility with others mods to not break graves
– client config to let players choose if they want a grave on death
– client config to allow to activate graves by sneaking
– adapt the spawn placement logic
– client config to define grave spawn logic (nearest/safer/normal, default: normal)
– config to keep effects on return end conquered (default: true)
– dying in the End at a not ideal place will set the grave at the dragon spawn
– grave plate infos in compendium

Pokehaan Craft – 1.1.3 Changelog

Updated Forge-14.23.5.2855

  • Bug fixes

Updated Checklist-1.12.2-1.0.3

  • The book now remember which page you closed it at
  • Also fixed some bugs with the table
  • Other bug fixes

Updated itlt-1.12.2-1.0.3

  • Upgraded from ForgeGradle 2.3 to ForgeGradle 3.x
  • Updated Forge base and mappings
  • Backported 1.0.3 from 1.14.4 which in itself is a backport of 1.0.3 from 1.15.2 which is a backport of 1.0.3 from 1.16.x. So many backports!

Updated CraftTweaker2-1.12-4.1.20.618

Updated inventorypets-1.12-2.0.12

  • Fixed Illuminati Pet timer (once again), so that it works properly across dimensions or when changing world time (credit: JT122506)
  • Petrifier now works on Mooshroom (credit: skwii69)
  • Reduced overall damage boost from Cloud Pet 
  • Fixed bug where certain sounds like Dubstep and PacMan were heard server wide (credit: Futi63)
  • Fixed issue where Cloud Pet was causing flight to disable when held in regular inventory (credit: JT122506) 
  • Fixed update prompt to alert correct text with with correct version
  • Fixed conflict with Ice and Fire’s Wyrmroost Butterfly Leviathan and Cloud pet lightning (credit: Jacboy567)

Updated BetterMineshaftsForge-1.12.2-2.2.1

  • Added support for using more modded blocks in the variants.json file, including Quark.
  • Move config settings for minY & maxY from main config file to variants.json file. Each variant can now have its own unique minY/maxY.

Updated Treasure2-mc1.12.2-f14.23.5.2854-v1.16.0

  • Added Amethyst and Onyx Gems and Ores.
  • Added new Adornments.
  • Added recipes to create Adornments.
  • Added Crystal Skull Chest recipe.
  • Fixed Cyrstal Skull Chest not generating.
  • Added Wither Chest Registry to help prevent trees generating too close together.
  • Updated Chinese language file.
  • Fixed apple loot entry pointing to bread in common loot table.

Pokehaan Craft – Lite – 1.0.1 Changelog

Updated Forge-14.23.5.2855

  • Bug fixes

Updated Checklist-1.12.2-1.0.3

  • The book now remember which page you closed it at
  • Also fixed some bugs with the table
  • Other bug fixes

Updated itlt-1.12.2-1.0.3

  • Upgraded from ForgeGradle 2.3 to ForgeGradle 3.x
  • Updated Forge base and mappings
  • Backported 1.0.3 from 1.14.4 which in itself is a backport of 1.0.3 from 1.15.2 which is a backport of 1.0.3 from 1.16.x. So many backports!

Updated CraftTweaker2-1.12-4.1.20.618

Updated inventorypets-1.12-2.0.12

  • Fixed Illuminati Pet timer (once again), so that it works properly across dimensions or when changing world time (credit: JT122506)
  • Petrifier now works on Mooshroom (credit: skwii69)
  • Reduced overall damage boost from Cloud Pet 
  • Fixed bug where certain sounds like Dubstep and PacMan were heard server wide (credit: Futi63)
  • Fixed issue where Cloud Pet was causing flight to disable when held in regular inventory (credit: JT122506) 
  • Fixed update prompt to alert correct text with with correct version
  • Fixed conflict with Ice and Fire’s Wyrmroost Butterfly Leviathan and Cloud pet lightning (credit: Jacboy567)

Pokehaan Craft – How to download/Install the pack

I made a video on how to download and install the modpack, which can be found here:

CurseForge Launcher download link: https://curseforge.overwolf.com/

Java 64 bit: https://www.java.com/en/download/manual.jsp (Select “Windows Offline (64-bit)” if using Windows.

In this video, i show you how to download and install my newest minecraft modpack “Pokehaan Craft”. I tryed making the video a little more in the roleplay style, i hope you like it. Be sure to follow me on Twitter at https://twitter.com/KehaanDK as i am mostly active there. I am currently working on multiple new minecraft modpacks.

My Social Media:

🐦Twitter: https://twitter.com/KehaanDK

🎥YouTube: https://youtube.com/Kehaan

🎮Twitch: https://twitch.tv/kehaan/

💻Blog: https://kehaan.me

🕹️PSN: Kehaan

Intro and outro song: Desmeon – Back From The Dead [NCS Release]

Pokehaan Craft – Lite – Released

Pokehaan Craft – Lite (Pokéhaan Craft – Lite) (MC 1.12.2) – by Kehaan

This version of “Pokehaan Craft” is a light version, of the normal version. This one have less mods in it, which should make it run on older computers, much better than the normal version of the pack.

I recommend that you first try and run the normal pack, and if it is too laggy for you, then you can try this one. This pack should run fine with as low as 2gb ram, but as always 4gb ram as minimum is recommended.

The description from the normal version of the pack, also fits this one:

This modpack is centered around the game Pokemon and the mobilegame Pokemon Go. In this modpack, using the mod Pixelmon, you will also be able to find Pokestops, just like in Pokemon Go.
This pack is a updated version of “Pokemon Craft” which Crainer and SSundee played. However i had to remove it a while back. But now it is back, with a new name and lots of new content. There is multiple tech mods in this pack, but also a book with challenges for you to complete. This pack is using the newest version of Pixelmon. Can you catch all the Pokémons?

The pack is using “Pixelmon Reforged” check out their site at: https://reforged.gg/

Kehaan’s Blog (Pack dev): https://kehaan.me/
Kehaan’s YouTube: https://www.youtube.com/user/Kehaan
Kehaan’s Twitter: https://twitter.com/KehaanDK
Pack Art made by: https://twitter.com/hub3rt

If you record/stream this pack, please leave a link back to this page and or my twitter.

Farming Valley – Lite – 1.0.4 Changelog

This update removes the SimpleAchivement mod (The one that gives you the book with challenges) BUT it adds Checklist mod. Don’t worry, all your completed task, will transfer over automatic. Checklist mod just let me do a lot of other things, like adding new challenges to it, without the user having to use a command to see them. It also adds new music disc, with new music from Stardew Valley.

  • Added 5 new music disc with new music from Stardew Valley. These can be brought at Tomas in the Church
  • Changed the name of all the music disc, so they now tells you what is the name of the song they are playing.
  • Changed simpleachievement shop items to checklist shopitems, as Simpleachivement mod was removed.
  • You can now buy the Task Table (From Checklist mod) at Cloe in the Townhall
  • Added new checklist task (Optional ones to support follow me on socialmedia)

Added Checklist-1.10.2-1.0.2

Removed SimpleAchievements-MC1.9.4-1.2.2-28

Updated the “Kehaan Farming Valley Resourcepack”

Updated AppleSkin-mc1.10.2-1.0.14.jar

  • Food overlay now works for food in off hand (#65)
  • Clamp exhaustion to stop it from drawing outside the hunger bar in some situations (#66)

Farming Valley – 1.0.0 Changelog

This update removes the SimpleAchivement mod (The one that gives you the book with challenges) BUT it adds Checklist mod. Don’t worry, all your completed task, will transfer over automatic. Checklist mod just let me do a lot of other things, like adding new challenges to it, without the user having to use a command to see them. It also adds new music disc, with new music from Stardew Valley.

  • Added 5 new music disc with new music from Stardew Valley. These can be brought at Tomas in the Church
  • Changed the name of all the music disc, so they now tells you what is the name of the song they are playing.
  • Changed simpleachievement shop items to checklist shopitems, as Simpleachivement mod was removed.
  • You can now buy the Task Table (From Checklist mod) at Cloe in the Townhall
  • Added new checklist task (Optional ones to support follow me on socialmedia)

Added Checklist-1.10.2-1.0.2

Removed SimpleAchievements-MC1.9.4-1.2.2-28

Updated the “Kehaan Farming Valley Resourcepack”

Updated AppleSkin-mc1.10.2-1.0.14.jar

  • Food overlay now works for food in off hand (#65)
  • Clamp exhaustion to stop it from drawing outside the hunger bar in some situations (#66)

Farming Valley – Resource Pack

I decided to make a separate download of the Farming Valley – Resource Pack, that is used in both Farming Valley and Farming Valley Lite, that adds sounds/music etc to the pack, but also changes the music of vanilla music discs. This resource pack is in the packs by default. But thought i would make it a separate download too.

Link: https://www.curseforge.com/minecraft/texture-packs/farming-valley-resource-pack

Pokehaan Craft 1.1.2 Changelog

This update adds a new “pixelmon Chisel” that works without being opped. So i have fixed the chisel recipe to give the new one. And also made one that if you already have the “old” one, you can shapeless recipe into the new one.

I have also disabled the Illuminati Pet, as we have added a “Kehaan Pet”. If you have the illuminati pet you can change it into the new one with a shapeless recipe that have been added too. The illuminati was too cheap to use, so with this new mod i am able to make the food a little more expensive. The illuminati pet also had a cooldown bug sometimes, which this new pet should hopefully not have.

  • Added a challenge to craft the new “Kehaan Pet”
  • Removed the mod “InitialInventory-3.0.0” as the checklist mod now spawns the book automatic on first join.

Added KehaanPets-1.12.2-1.0.0.jar

Updated Treasure2-mc1.12.2-f14.23.5.2854-v1.14.1

  • Fixed Epic loot table to pull from the correct pools.

Updated PokehaanCraftAdditions-1.12.2-1.5.0

  • Added a chisel that works without op

Updated GottschCore-mc1.12.2-f14.23.5.2854-v1.14.0

  • Deprecated ~.gottschcore.loot.*, ~.gottschcore.loot.conditions.*, ~.gottschcore.loot.functions.*
  • Added ILootTableMaster, LootTableMaster2, LootTableShell, LootPoolShell.
  • LootTable management uses the vanilla minecraft classes along with customizable loot table files in ~/config and ~/world/data.
  • This allows easy loot injection via mods, and is compatible with all custom loot tables, functions and conditions registered with vanilla.

Updated foamfix-0.10.11-1.12.2

  • Fixed multiple “ghost chunkloading” bugs across the 1.12.2 codebase, particularly involving Biomes o’ Plenty grass, but also vanilla farmland and modded fluids.
  • Minor code cleanup.

Updated Checklist-1.12.2-1.0.2

  • Bug fixing

KehaanPets – New Mod

“KehaanPets” is a new mod for 1.16.4 and 1.12.2. This mod adds a “pet” that you can have in your inventory. Right clicking it will spawn a random craftable item, and consume soul sand. There is a time limit on when you can use it which by default is every 10 minutes. You can change in the configs what the pet can eat, and how often it allows you to eat it.

The mod can be downloaded at:

https://www.curseforge.com/minecraft/mc-mods/kehaanpets

Danish Pokehaan Craft Videos

As some of you know, i am from denmark. A friend is currently making some videos of my modpack “Pokehaan Craft”. You can check out his first video here. He is recording with his girlfriend:

Please note their videos is danish / Dansk. I am not a part of this besides helping them behind the scenes, but wanted to share it on my blog 🙂

Pokehaan Craft 1.1.1 Changelog

  • Added a Healer item, which lets you heal all your Pokemons with a simple right click, while holding it in your hands.
  • Added a new recipe for the “Cow In a Jar” from Cooking For Blockheads.
  • Re-enabled sound again for new installs of the pack, ups.

Updated PokehaanCraftAdditions-1.12.2-1.3.0.jar

How To Import Curse/Twitch ModPacks To MultiMC [Guide]

if you would rather play Curse/Twitch packs with MultiMC then that is fairly easy to do. This guide will not show you how to download and install MultiMC. But just show you how to import a Twitch/Curse modpack to it.

First go to: https://www.curseforge.com/minecraft/modpacks

And find the modpack you want. In my case i find “Farming Valley”. Now go to “Files”, and then scrolls down to the newest version of the pack, and click on it. Then click Download. This gif file show you these steps:

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Pokehaan Craft 1.1.0 Changelog

This update re-adds the NPC Editor, and also creative flying ring. There is also a new cave system, and new treasures to find, and much much more. The new cave system can only be seen if it is a new world OR you go to new chunks of a old world. See full changelog below.

New cave system and treasures can only be found in new chunks if using a old world. A new world is recommend, but not needed.

  • Added a recipe for the Angle Ring, and its other types. This is now a endgame way to get “legit” creative flying, instead of using Pokemons. This is however a very very very hard recipe, but it is a option for those who want it.
  • Increased the maximum allowed Apricorn/Berries plants in a chunk from 32 to 64.
  • Re-Added the NPC Editor. Now with a harder recipe. You also now can’t use the NPC Editor to give any items as a reward from beating a custom trainer.
  • Added a Checklist/Challenge to craft the Angel Ring
  • Re-Added Checklist/Challenge to craft the NPC Editor
  • Added a Checklist/Challenge to craft 1 Master Ball
  • Increased cooldown on Illuminati Pet from 2 minutes to 10 minutes.
  • The map should now by default show Pokemons as small icons on the map.
  • Removed EMC from Illuminati Pet. I had considered removing it, but i think removing EMC from it, is a better way. As now if you loose it you have to find a new one, you can’t not just take a new one out with EMC. So this is made to balance the pet out.
  • Added a tooltip to Soul Sand. Because Soul Sand is the best.

Added Treasure2-mc1.12.2-f14.23.5.2768-v1.13.1

Added GottschCore-mc1.12.2-f14.23.5.2768-v1.13.1

Added bettercaves-1.12.2-2.0.4

Added BetterMineshaftsForge-1.12.2-2.1.1

Updated PokehaanCraftAdditions-1.12.2-1.2.1.jar

Pokehaan Craft 1.0.9 Changelog

This update re-adds the Laptop, and Trading Simulation item. It also adds 2 new armor sets like the Ash and Misty Armor set. It also adds EMC to some items, and other bug fixes. Oh, and now you can craft “Master Balls”. However this is a VERY hard recipe, but it is a option if you have the resources to do so.

Legit endgame creative flying will most likely be re-introduced in next update. I am also working on making Master Balls craftable, but i need some more time on figuring out a good recipe for these. We are also working on fixing some issues with the NPC editor, which hopefully also soon should be back.

Full changelog:

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